

Complete it to get a sword, which you’ll use to chop down hapless “scarecrows” (actually training dummies) throughout the village. The next mission actually quizzes players on the function of each NPC, which is both pedantic and boring. On the plus side, Ninja School’s characters have much less awful names than those of Spirit of Hero.

TeaMobi badly needs to hire a native English speaker to proofread their text.
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The NPCs all speak in utterly terrible English, full of spelling, grammatical, and capitalization errors. Language issues aside, you’ll have to speak to each NPC in a particular order, so pay attention to the mission description on the left side of the screen. Each one performs a different function such as selling food or providing transport to other areas. But you do endure a very similar first quest: talking to all the NPCs of the village.

Unlike Spirit of Hero, there’s no introductory story to explain your overall mission. It’s quite a visual treat, although slightly less so than the real Maple Story. Everything is colorful and fairly well drawn, and the backgrounds are filled with layers of parallax (independently scrolling layers). The village is populated with both NPCs (non-player characters) and other players running about their ninja business. Once the actual game begins, your ninja appears in lovely a 2D village set within feudal Japan.
